Tilt widget

Learn about Tilt widget parameters. Tilt widget will have default tilt, shadow, and light effects.

Gesture priority

When multiple gestures are enabled, they are triggered based on priority:

Touch > Hover > Controller > Sensors

Tilt widget parameters

ParameterTypeDefaultDescription
child requiredWidget-Create a widget that its child widget can be tilted.
childLayoutChildLayoutChildLayout()Other child layouts.
e.g. parallax outer, inner, behind.
tiltStreamControllerStreamController<TiltStreamModel>?nullStreamController<TiltStreamModel>.broadcast() to control the tilt.
disableboolfalseDisable all effects.
fpsint120Gesture triggered frames.
borderBoxBorder?nullBoxDecoration border.
borderRadiusBorderRadiusGeometry?nullBoxDecoration borderRadius.
clipBehaviorClipClip.antiAliasFlutter clipBehavior.
tiltConfigTiltConfigTiltConfig()Tilt effect config.
lightShadowModeLightShadowModeLightShadowMode.baseLight & Shadow Mode.
lightConfigLightConfigLightConfig()Light effect config.
shadowConfigShadowConfigShadowConfig()Shadow effect config.
onGestureMovevoid Function(TiltDataModel, GesturesType)?nullGesture move callback.
onGestureLeavevoid Function(TiltDataModel, GesturesType)?nullGesture leave callback.

ChildLayout

ParameterTypeDefaultDescription
outerList<Widget><Widget>[]As with Stack, you can use the Stack layout to create widgets that are outer of the child.
e.g. parallax effects.
innerList<Widget><Widget>[]As with Stack, you can use the Stack layout to create widgets that are inner of the child.
e.g. parallax effects.
behindList<Widget><Widget>[]As with Stack, you can use the Stack layout to create widgets that are behind of the child.
e.g. parallax effects.

StreamController<TiltStreamModel>

final StreamController<TiltStreamModel> tiltStreamController = StreamController<TiltStreamModel>.broadcast();

/// The current gesture is being used
tiltStreamController.add(
  TiltStreamModel(
    position: Offset(xx, xx),
  ),
);

/// Stop using the current gesture
tiltStreamController.add(
  TiltStreamModel(
    position: Offset(xx, xx),
    gestureUse: false,
  ),
);


ParameterTypeDefaultDescription
position requiredOffset-The current trigger position,
It will have the tilt effect of the corresponding position.
e.g.
There is a widget size, width: 10, height: 10,
(0, 0): Maximum tilt top left.
(10, 10): Maximum tilt bottom right.
gesturesTypeGesturesTypeGesturesType.controllerTrigger gesture type.
It is triggered according to the gesture priority.
If you need to customize the control with animation or other means.
Recommended use of GesturesType.controller.
If other types are used for triggering,
Then it will be affected by the configuration and effects associated with that type.
e.g.
When custom triggering GesturesType.sensors.
If TiltConfig.enableSensorRevert is configured to be false,
it will also not revert to the initial state.
gestureUsebooltrueWhether the gesture is being used.
It is used to determine if the gesture is being used and will be processed according to the gesture priority.
e.g.
If GesturesType.touch is never assigned false when triggered, gestures with a lower priority than GesturesType.touch will never be triggered.

TiltConfig

ParameterTypeDefaultDescription
disableboolfalseOnly disable the tilt effect.
initialOffset?nullInitial tilt progress, range (x, y): (1, 1) to (-1, -1),
you can exceed the range, but the maximum tilt angle during gesture movement is always tilted according to [TiltConfig.angle].
e.g. (0.0, 0.0) center
(1.0, 1.0) Maximum tilt top left [TiltConfig.angle].
angledouble10.0Maximum tilt angle.
e.g. 180 will flip.
directionList<TiltDirection>?nullTilt Direction, multiple directions, customized direction values.
enableReverseboolfalseTilt reverse, can be tilted up or down.
filterQualityFilterQualitynullFlutter FilterQuality.
enableGestureSensorsbooltrueGyroscope sensor triggered tilt.
Only the following gestures:
GesturesType.sensors
sensorFactordouble10.0Sensor trigger factor (sensitivity).
Only the following gestures:
GesturesType.sensors
enableSensorRevertbooltrueEnable sensor tilt revert, will revert to the initial state.
Only the following gestures:
GesturesType.sensors
sensorRevertFactordouble0.05Sensor revert factor (damping), range of values: 0-1.
Only the following gestures:
GesturesType.sensors
sensorMoveDurationDurationDuration(milliseconds: 50)Animation duration during sensor move.
Only the following gestures:
GesturesType.sensors
enableGestureHoverbooltrueHover gesture triggered tilt.
Only the following gestures:
GesturesType.hover
enableGestureTouchbooltrueTouch gesture triggered tilt.
Only the following gestures:
GesturesType.touch
enableRevertbooltrueEnable tilt revert, will revert to the initial state.
Only the following gestures:
GesturesType.touch
GesturesType.hover
GesturesType.controller
enableOutsideAreaMovebooltrueTilt can continue to be triggered outside the area.
Only the following gestures:
GesturesType.touch
GesturesType.controller
enterDurationDurationDuration(milliseconds: 1000)Animation duration during gesture enter, must be used with [moveDuration] and [enterToMoveDuration].
Only the following gestures:
GesturesType.touch
GesturesType.hover
moveDurationDurationDuration(milliseconds: 100)Animation duration during gesture move.
Only the following gestures:
GesturesType.touch
GesturesType.hover
enterToMoveDurationDurationDuration(milliseconds: 600)The duration of the transition from enter to move, must be used with [enterDuration] and [moveDuration].
Only the following gestures:
GesturesType.touch
GesturesType.hover
leaveDurationDurationDuration(milliseconds: 300)Animation duration after gesture leave.
Only the following gestures:
GesturesType.touch
GesturesType.hover
moveCurveCurveCurves.linearAnimation curve during gesture move.
Only the following gestures:
GesturesType.touch
GesturesType.hover
enterToMoveCurveCurveCurves.easeOutCubicThe curve of the transition from enter to move, must be used with [enterToMoveDuration].
Only the following gestures:
GesturesType.touch
GesturesType.hover
leaveCurveCurveCurves.linearAnimation curve after gesture leave.
Only the following gestures:
GesturesType.touch
GesturesType.hover
controllerMoveDurationDurationDuration(milliseconds: 100)Animation duration during controller gesture move.
Only the following gestures:
GesturesType.controller
controllerLeaveDurationDurationDuration(milliseconds: 300)Animation duration after controller gesture leave.
Only the following gestures:
GesturesType.controller

LightShadowMode

Enum ValueDescription
LightShadowMode.base[No performance risk]
Use normal shadow effects only for Tilt.child without performance degradation.
LightShadowMode.projector[Performance risk exists]
Apply a shadow to the entire Tilt widget, similar to a projector effect.
will display a shadow that exactly matches the non-transparent parts of the widget.
Recommended for the following scenarios:
- Images only
- No data states
- No Hero tags

LightConfig

ParameterTypeDefaultDescription
disableboolfalseOnly disable the light effect.
colorColorColor(0xFFFFFFFF)Light color.
minIntensitydouble0.0Color minimum opacity, also initial opacity.
maxIntensitydouble0.5Color maximum opacity for tilt progresses.
spreadFactordouble4.0Light spread factor, relative to current widget size.
projectorScaledouble1.1Light area size scale.
Only the following mode:
[LightShadowMode.projector]
directionLightDirectionLightDirection.aroundLight direction.
Affects:
[ShadowConfig.direction] (not affected after configuration).
enableReverseboolfalseReverse light direction.
Affects:
[ShadowConfig.direction] (not affected after configuration).
[ShadowConfig.enableReverse] (not affected after configuration).

ShadowConfig

ParameterTypeDefaultDescription
disableboolfalseOnly disable the shadow effect.
colorColorColor(0xFF9E9E9E)Shadow color.
minIntensitydouble0.0Color minimum opacity, also initial opacity.
maxIntensitydouble0.5Color maximum opacity as tilt progresses.
offsetInitialOffsetOffset(0.0, 0.0)Initial value of shadow offset.
e.g. (0.0, 0.0) center.
(40.0, 40.0) Offset 40 to the top left.
offsetFactordouble0.1Shadow offset factor, relative to current widget size.
spreadInitialdouble0.0Initial value of shadow spread radius.
Only the following mode:
[LightShadowMode.base]
spreadFactordouble0.0Shadow spread radius factor, relative to current widget size.
Only the following mode:
[LightShadowMode.base]
minBlurRadiusdouble10.0Minimum blur radius, also initial blur radius.
Only the following mode:
[LightShadowMode.base]
maxBlurRadiusdouble20.0Maximum blur radius for tilt progresses.
Only the following mode:
[LightShadowMode.base]
projectorScaleFromdouble1.0Size scale for minimum progress, also initial size scale.
Only the following mode:
[LightShadowMode.projector]
projectorScaleTodouble1.0Size scale for maximum progress.
Only the following mode:
[LightShadowMode.projector]
projectorBlurSigmaFromdouble5.0Blur sigma for minimum progress, also initial blur sigma.
Only the following mode:
[LightShadowMode.projector]
projectorBlurSigmaTodouble10.0Blur sigma for maximum progress.
Only the following mode:
[LightShadowMode.projector]
directionShadowDirection?nullShadow direction.
enableReversebool?nullReverse shadow direction.